Project Nightspawn was a game jam project set in a steampunk-inspired world. I designed the look and feel of the interface, using a lot of texture and coppery accents. Due to time limitations, only parts of the interface were implemented and what is shown here are mockups/assets.
The inventory system created by the game designers took a lot of functional inspiration from Terraria. I continued this theme with a slot grid and special icon boxes. The item and equipment icons were then hand-painted. Mockups were also created for the Server Select and other screens, using the same kind of shapes and visual cues.
I also designed and illustrated several HUD elements: compass & place icons (functionally inspired by the Elder Scrolls), health bar, reticule, ammo/armor counter, and information popup.